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BREAKNECK

ALLEGIANCE: DECEPTICON
FUNCTION: HAND-TO-HAND COMBAT
SUB-GROUP: SWEEP
FIRST APPEARANCE: "FIVE FACES OF DARKNESS" PART 3

"One touch from me and you're down for the count."

Profile: Breakneck has a reputation for never being where he's supposed to be.  When the other Decepticons are engaged in battle, he's off somewhere polishing his weapons.  When it's time to return to headquarters, he's taking a joy ride through space.  The more important an assignment, the more his lazy and careless nature reveals itself.  He's also disobedient, refusing direct orders from Scourge or Cyclonus to improve his performance.  As a martial arts specialist, he seems to believe he's invaluable to the Decepticon cause.  The truth is quite the opposite—the others consider him utterly expendible.

Abilities:  In vehicle mode, Breakneck is capable of extremely rapid accelleration, going from 0-60 mph in 1.6 seconds.  As a robot, he can karate chop a tree in half with a single swipe and can kick a hole in a brick wall.  He uses a head-mounted tracker to keep tabs on his targets, with a range of up to 10 miles.  He carries a crystalline shatter blaster gun, which alters the molecular structure of metal, changing it to crystal, which he can then smash into pieces.

Weaknesses: Breakneck is powerful, but he's extremely irresponsible.  His penchant for shirking his duty frequently gets him into trouble.

STR: 8  INT: 4  SPD: 6  END: 9
RNK: 4 CRG: 5  FPW: 8  SKL: 7

Breakneck

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This Page Created 4/5/2011
Last Update: 4/21/2012
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Breakneck (from "Five Faces of Darkness" part 5)