SHELLSHOCK

ALLEGIANCE:
AUTOBOT
FUNCTION: WEAPONS DISARMAMENT
FIRST APPEARANCE: "S.O.S. DINOBOTS"

"Fighting for peace is like shouting for silence."

Profile: Shellshock is a battered, war-weary veteran.  As one of the first Autobots to serve under Optimus Prime, he has fought too many battles and lost too many friends.  The centuries of warfare with the Decepticons have had unfortunate effects on him.  He is tense, easily startled, and prone to angry outbursts.  Given his many years of experience and what the war has done to him, he doesn't understand the enthusiasm of some of the younger Autobots when they rush into battle.  He berates these soldiers for being so eager to fight the enemy.  He knows all too well that one day, they will understand—if they manage to survive as long as he has.

Abilities:  In vehicle mode, Shellshock is well suited to handle rugged terrain, capable of traveling nearly anywhere on four wheels.  His on-board detection equipment can locate mines and other traps.  As a robot, his hands can generate an electrical field together.  Any electronic devices within the immediate vicinity of the field are affected.  Radio transmissions can no longer be transmitted or received; robots are rendered unable to drive or fly or transform; nearby human equipment malfunctions or stops functioning altogether.  He can also eject packets of null energy from his hands.  A concentrated burst has the potential to completely debilitate his opponents, though it takes a long time for him to build up enough power for this kind of directed assault.

Weaknesses:   Shellshock is one of the least physically capable of the Autobots.  He depends heavily upon his comrades to defend him during combat situations.

STR: 2  INT: 7  SPD: 5  END: 2
RNK: 7  CRG: 9  FPW: 7  SKL: 4

Shellshock

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This Page Created 1/3/2013
Last Update: 2/28/2013
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Shellshock (from "S.O.S. Dinobots")