BREAKNECK
ALLEGIANCE: DECEPTICON
FUNCTION: HAND-TO-HAND COMBAT
SUB-GROUP: SWEEP
FIRST APPEARANCE: "FIVE FACES OF DARKNESS" PART 3
"One touch from me and you're down for
the count."
Profile: Breakneck has a reputation
for never being where he's supposed to be. When the other Decepticons
are engaged in battle, he's off somewhere polishing his weapons. When
it's time to return to headquarters, he's taking a joy ride through space.
The more important an assignment, the more his lazy and careless nature
reveals itself. He's also disobedient, refusing direct orders from
Scourge or Cyclonus to improve his performance. As a martial arts
specialist, he seems to believe he's invaluable to the Decepticon cause.
The truth is quite the oppositethe others consider him utterly
expendible.
Abilities: In vehicle mode,
Breakneck is capable of extremely rapid accelleration, going from 0-60 mph
in 1.6 seconds. As a robot, he can karate chop a tree in half with
a single swipe and can kick a hole in a brick wall. He uses a head-mounted
tracker to keep tabs on his targets, with a range of up to 10 miles. He
carries a crystalline shatter blaster gun, which alters the molecular structure
of metal, changing it to crystal, which he can then smash into
pieces.
Weaknesses: Breakneck is powerful,
but he's extremely irresponsible. His penchant for shirking his duty
frequently gets him into trouble.
STR: 8 INT: 4 SPD: 6 END:
9
RNK: 4 CRG: 5 FPW: 8 SKL:
7
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