KICKSTART

ALLEGIANCE:
AUTOBOT
SUB-GROUP: RESCUEBOT
FUNCTION: DEFENSIVE OPERATIONS
FIRST APPEARANCE: "THE DWELLER IN THE DEPTHS"

"Start slow, but finish fast."

Profile: Kickstart routinely lapses into cycles of involuntary shutdown of his cerebro-circuitry.  Humans would call this taking a cat nap.  Sometimes it lasts only seconds or minutes, but occasionally he remains unconscious for hours.  It's something that happens to Kickstart with disturbing regularity, and he seems completely unable to control it.  The other Autobots find that they are constantly having to wake him up after he dozes off in the middle of a mission.  Kickstart is remarkably effective once he actually gets going, but his tendency to nod off during an important assignment undermines his value to the Rescuebot team.

Abilities:   As a motorcycle, Kickstart travels at 160 mph.  He is armed with two side-mounted overload guns in both vehicle and robot mode.  These weapons are capable of causing most electronic devices, including enemy Decepticons, to short-circuit or even explode.  He carries a gravity gun that can either leave enemy robots locked in place, unable to move under the intense gravity, or cause them to float away, depending on the setting he uses.  He combines with the other Rescuebots to form the super robot, Emancipator.

Weaknesses:   Kickstart's tendency to doze off is a constant problem.  He crashes himself in motorcycle mode if he falls asleep during travel, causing significant damage to himself.

STR: 5  INT: 6  SPD: 8  END: 3
RNK: 4  CRG: 9  FPW: 7  SKL: 2

Kickstart

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This Page Created 3/28/2011
Last Update: 3/4/2013
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Kickstart (from "The Dweller in the Depths")